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SKETCHES

We begin every project by hand, not on a computer. Before we open a model, we draw — because the first reaction to a place and a brief often carries more than hours of analysis in software.

A sketch lets us quickly test several variants before any idea reaches the computer. It is the stage at which changing direction costs the least.

Below is a cross-section of what this stage looks like in our studio — from the first loose notes of an idea to drawings close to the final concept.

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