SKETCHES
We begin every project by hand, not on a computer. Before we open a model, we draw — because the first reaction to a place and a brief often carries more than hours of analysis in software.
A sketch lets us quickly test several variants before any idea reaches the computer. It is the stage at which changing direction costs the least.
Below is a cross-section of what this stage looks like in our studio — from the first loose notes of an idea to drawings close to the final concept.
We begin every project by hand, not on a computer. Before we open a model, we draw — because the first reaction to a place and a brief often carries more than hours of analysis in software.
A sketch lets us quickly test several variants before any idea reaches the computer. It is the stage at which changing direction costs the least.
Below is a cross-section of what this stage looks like in our studio — from the first loose notes of an idea to drawings close to the final concept.


































